> has been proven kind of moot since most games have their own domain specific UI schemes and people love them anyway. We'll reinvent UI frameworks under a different name, except this time they'll be running under the ultimate cross-platform framework. I'm sure over time the web world will gravitate towards a fairly common set of widgets that will, at one point or another be standardized. If it does, honestly, to hell with anything else. Electron might have the opportunity to actually solve this. Edge WebView, Android WebView, Qt WebView, QtWebkit, whatever the iexplore stuff was in XP, …. OSes and frameworks have tried to solve this a bazillion ways. This sucks it's heavy, it's laggy, and users feel it even instinctively. I think the main thing preventing it from "feeling" good to most users is the most common complaint on HN about how each individual app is its own version of Chrome. Hell, I wouldn't have a good IDE, and I don't think I'd be as good in Typescript had I not been a day-1 VS Code user. If it weren't for Electron, I wouldn't even have a bunch of the apps I use today. But Electron has brought true cross-platform development to all platforms (Including Linux!). I think it's just a couple of technical advancements away from being the ultimate desktop toolkit.įor context, I love and have worked a ton with Qt, and I much prefer Qt UIs as a user.
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